Carleton University - School of Computer Science Honours Project
Fall 2017
MER-A -- Designing New Mechanics of an Online Game
Xueli Zhang
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ABSTRACT
The purpose of this project is to develop a new game mechanic for an online multiplayer game and investigate how general players react to the new game mechanic. This report mainly covers: (1) the motivation and goals that the project needs to achieve, which is investigating the fun provided by a new game mechanic for an attacking system with a user case study; (2) methodologies of deployment in the networking system used by the project; (3) the feedback of players after playing the game in early development phase, middle development phase and final development phase; (4) the conclusion of the investigation, which summarizes how fun the new game mechanic is, what improvements need to be done in future work, and how the new game mechanic can be adopted by other games.