Carleton University - School of Computer Science Honours Project
Summer 2019
The Auto Crafting System
Yaji Hu
SCS Honours Project Image
ABSTRACT
As the video game developing during the time, some game mechanics playing a significant role but do not get much improvement compared to the previous. The Auto Crafting System aims to change the crafting mechanics in games which generating a random crafting tree instead of a traditional fixed crafting tree. The new crafting mechanics will help the game to manage the resources, including support the game randomly generating ingredients and recipes, build bi-relationship through ingredients and recipes, set up tie recipes and search the chance for advanced crafting. The Auto Crafting System produces a random crafting tree each game and gives players new experience with each playthrough.