Carleton University - School of Computer Science Honours Project
Fall 2019
Modern Lighting in AAA Video Games
Brady Jessup
SCS Honours Project Image
ABSTRACT
Realtime rendering is rapidly evolving and rasterization has come a long way. For my honours project, I created a graphics engine that implements many of the popular algorithms used in modern AAA video games to achieve physically based lighting. It covers a wide variety of lighting techniques and is based on Unreal Engine 4's lighting model.