Carleton University - School of Computer Science Honours Project
Fall 2019
Unity animation adapting system
Mengqi He
SCS Honours Project Image
ABSTRACT
This is an animation management program, it allows the user to modify the animation key-frames in Unity at run-time with user-defined parameters and functions, this program is based on Unity's built-in animation component and doesn't require external library support. The goal of this program is to help developers to achieve more realistic and more varied animation in their game or other programs. Just like what you may see in the cover, the walking animation is adapted to the slope of the ground and the stance is slightly different as well.