Carleton University - School of Computer Science Honours Project
Winter 2020
Real-Time Image Stylization in Unity Using StyleBlit
Alexandra Wilson
SCS Honours Project Image
ABSTRACT
Application of traditional artistic mediums to 3D models for games and animations may be ineffective and costly, but has an immense artistic value. This project attempts an implementation of StyleBlit, an algorithm designed for real-time patch-based artistic style transfer, in Unity. It attempts to expand upon the StyleBlit algorithm and find ways to improve it for use in a wider variety of applications, through the application of multiple textures to a single model, the application of different texture styles, and the use of different sizes of source model when rendering a single target model.